Emo is a genre of music that originated from hardcore punk and later adopted pop punk influences when it became mainstream in the US.It has since come to describe several variations of music with common roots and associated fashion and stereotypes.In the mid-1980s, the term emo described a subgenre of hardcore punk which stemmed from the Washington, D.C. music scene. In later years, the term emocore, short for "emotive hardcore", was also used to describe the emotional performances of bands in the Washington, D.C. scene and some of the offshoot regional scenes such as Rites of Spring, Embrace, One Last Wish, Beefeater, Gray Matter, Fire Party, and later, Moss IconIn the mid-1990s, the term emo began to refer to the indie scene that followed the influences of Fugazi, which itself was an offshoot of the first wave of emo. Bands including Sunny Day Real Estate, Far and Texas Is the Reason had a more indie rock style of emo, more melodic and less chaotic. The so-called "indie emo" scene survived until the late 1990s, when many of the bands either disbanded or shifted to mainstream styles. As the remaining indie emo bands entered the mainstream, newer bands began to emulate the mainstream style.Today popular bands like Fall Out Boy, My Chemical Romance, Panic at the Disco, and Paramore are described as emo.
Senin, 01 Desember 2008
EMO Music
Nike skateboarding
shoes share many similarities. Strong grips, durable ankle support, and relative comfort were some of the offerings that attracted skaters to Nike shoes. However, they were not considered the most desirable In the 1980s, skateboard companies started to pop up around the globe. However, skateboarding still had a relatively small community—not enough to attract serious interests from major shoe companies, who were battling it out for precious basketball shoe territory. This gave smaller companies a chance to gain ground in the skateboarding market. Airwalk led the charge, developing an oversized shoe that combined an inflated tongue, a thick sole, and a suede exterior. Although Nike never officially entered the skateboarding market in the 1980s, many of its shoes gained a following in the skateboarding community because skateboarding shoes and basketballskate shoes due to the "underground" nature of skateboarding at that time, and many skateboarders rejected Nike because they believed the brand was too commercial.The 1990s saw the rise of skateboarding into prominence and the vast improvement of skate shoe technology, with DC Shoes making major advances in shoe design. The company added stronger fabrics, multidensity rubber, gel pockets, plastic eyelets that encased exposed shoelaces, and soles with a gumlike grip that improved foot-to-face traction. Airforce One Shoes began to dominate the skate shoes market. In the mid-1990s, skate shoes went mainstream. Their evolution was influenced as strongly by popular culture as by the demands of skateboarding. The loud, blocky skate shoe fell from favor as the hip-hop culture of the 1990s eventually died out. The current trend reflects the punk-rock look of the 1970s. Nike started to experiment with the market by reissuing many of its older models in the late-1990s. In 2007, after failing four times to enter the skateboard market, Nike SB had emerged as a successful skateboarding company by manipulating demand for the shoes by keeping numbers down and signing many well-known skateboarders. By keeping numbers down, skateboard shop owners could sell the shoes for as much as five times the suggested $65 retail price. Critics contend that Nike still has not penetrated the skateboarding market and would point out that most of the demand for Nike SB shoes has come from shoe fetishists self-described as Sneakerheads. Nike executive Sandy Bodecker admitted that 80 percent of the shoes were initially bought by this demographic. Due to the high prices caused by the artificial scarcity of the shoes, it is highly unlikely that a person would actually use the shoes for skateboarding, as such an activity would tear the shoes up rather quickly diminishing their collectible value. 2007 also saw Nike SB release a brand new video entitled 'Nothing But The Truth' which featured the likes of team riders Brian Anderson, Paul Rodriguez Jr, Reese Forbes, Wieger Van Wageningen, Stefan Janoski, Omar Salazar, Lewis Marnell, Daniel Shimizu and Todd Jordan. We are proud to present Eberto Ruiz as part of Nike SB.
Minggu, 09 November 2008
ADIDAS
ADIDAS
History
Beginnings
Adolf ("Adi") Dassler started to produce his own sports shoes in his mother's wash kitchen after his return from World War I. In 1924, his brother Rudolf (Rudi) Dassler joined the business which became Gebrüder Dassler Schuhfabrik (Dassler Brothers Shoe Factory) and did well - selling 200,000 pairs of shoes each year before World War II.
However the brothers did not get along well, and in 1948 they split up, with Rudi forming Puma, and Adi forming adidas.
The company formally registered as adidas AG (with lower case lettering) on 18 August 1949. The phrase All Day I Dream About Sports is used as a retronym for adidas. However, the name is actually a portmanteau from "Adi" (a nickname for Adolf) and "Das" (from "Dassler").
Products
Football
One of the main focuses of Adidas is football kit and associated equipment. Their football boots, team kits, and warm up suits are widely used by top professional club teams. Adidas also provides apparel and equipment for all teams in Major League Soccer. Adidas remain a major player in the supply of team kits for international football teams. Current examples include France, Germany, Greece, Romania, Argentina, Spain, Mexico, Japan, Russia and Nigeria. The company has been an innovator in the area of footwear for the sport with notable examples including development of the Copa Mondial moulded boot used for matches on firm dry pitches for almost forty years. The studded equivalent was named World Cup follow in celebration of the 1978 tournament won by
Senin, 27 Oktober 2008
GAMES
PlayStation 3
Manufacturer
Sony, Foxconn and ASUSTeK for SCEI[1]
Product family
PlayStation
Type
Video game console
Generation
Seventh generation era
CPU
3.2 GHz Cell Broadband Engine with 1 PPE & 7 SPEs
GPU
550 MHz NVIDIA/SCEI RSX 'Reality Synthesizer'
Media
Blu-ray Disc, DVD, CD (all models)
Super Audio CD (20 GB, 60 GB, 80 GB models)
System storage
2.5" SATA hard drive
(20 GB, 40 GB, 60 GB, 80 GB, or 160 GB included)
Controller input
Up to 7 Sixaxis/DualShock 3 controllers
Connectivity
(details)[show]
Online service
PlayStation Network
Units sold
14.41 million (as of June 30, 2008)[2][3] (details)
Best-selling game
MotorStorm, 3.31 million (as of December 30, 2007)[4]
Backward compatibility
PlayStation (all models)
PlayStation 2 (20,60 and 2007 80GB models)
Predecessor
PlayStation 2
The PlayStation 3 (officially marketed PLAYSTATION 3, commonly abbreviated PS3) is the third home video game console produced by Sony Computer Entertainment, and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
A major feature that distinguishes the PlayStation 3 from its predecessors is its unified online gaming service, the PlayStation Network, which contrasts with Sony's former policy of relying on game developers for online play. Other major features of the console include its robust multimedia capabilities, connectivity with the PlayStation Portable, and its use of a high-definition optical disc format, Blu-ray Disc, as its primary storage medium. The PS3 was also the first Blu-ray 2.0-compliant Blu-ray player on the market.
The PlayStation 3 was first released on November 11, 2006 in
History
Silver PlayStation 3 prototype (E3 2005 specs). Note the two additional USB ports, three gigabit ethernet ports and two HDMI ports.
Sony officially unveiled the PlayStation 3 to the public on May 16, 2005, during the E3 2005 conference. A functional version of the system was not present there, nor at the Tokyo Game Show in September 2005, although demonstrations (such as Metal Gear Solid 4: Guns of the Patriots) were held at both events on devkits and comparable PC hardware. Video footage based on the predicted PlayStation 3 specifications was also shown (e.g. Mobile Suit Gundam: Crossfire).
The initial prototype shown in May 2005 featured two HDMI ports, three Ethernet ports and six USB ports; however, when the system was shown again a year later at E3 2006, these were reduced to one HDMI port, one ethernet port and four USB ports, presumably to cut costs. Two hardware configurations were also announced for the console: a 20 GB model and a 60 GB model, priced at $499 (€499) and $599 (€599), respectively. The 60 GB model would be the only configuration to feature an HDMI port, Wi-Fi internet, flash card readers and a chrome trim with the logo in silver. Both models were announced for a simultaneous worldwide release: November 11 for
On September 6, 2006, Sony announced that the PAL region (Europe and
At the Tokyo Game Show on September 22, 2006, Sony announced that it would include an HDMI port on the 20 GB system, but a chrome trim, flash card readers, silver logo, and Wi-Fi would not be included. Also, the launch price of the Japanese 20 GB model was reduced by over 20%, and the 60 GB model was announced for an open pricing scheme in
Launch
Main article: PlayStation 3 launch
The PlayStation 3 was first released in
Soon after its release in
On January 24, 2007, Sony announced that the PlayStation 3 would go on sale on March 23, 2007 in Europe,
Hardware and accessories
Hardware
A 60 GB PlayStation 3 unit with a box and controller.
The PlayStation 3 is convex on its left side when vertical (the top side is convex when horizontal), and has a glossy black finish with the Playstation logo on the left side. Playstation designer Teiyu Goto stated that the Spider-Man font-inspired logo "was one of the first elements [SCEI president Ken Kutaragi] decided on and the logo may have been the motivating force behind the shape of PS3." The PlayStation 3 features a slot-loading 2x speed Blu-ray Disc drive for games, Blu-ray movies, DVDs, CDs, and other optical media. It was originally available with hard drives of 20 and 60 GB (only the 60 GB model was available in PAL regions). An 80 GB model has since been introduced in NTSC regions, and a 40 GB model has been introduced in all regions. All PS3 models have user-upgradeable 2.5" SATA hard drives.
The PlayStation 3 uses the IBM-designed Cell microprocessor as its CPU, utilizing seven of the eight "synergistic processing elements" (often shortened to SPE). The eighth SPE is disabled to improve chip yields (i.e. chips do not have to be discarded if one of the SPEs is defective.) Only six of the seven SPEs are accessible to developers as one is reserved by the OS. Graphics processing is handled by the NVIDIA RSX 'Reality Synthesizer', which can output resolutions from 480i/576i SD up to 1080p HD. The PlayStation 3 has 256 MB of XDR main memory and 256 MB of GDDR3 video memory for the RSX.
The system has Bluetooth 2.0, gigabit Ethernet, USB 2.0 and HDMI 1.3a built in on all currently shipping models. Wi-Fi networking is also built-in on the 40, 60 and 80 GB models while a flash card reader (compatible with Memory Stick, SD/MMC, and CompactFlash/Microdrive media) is built-in on 60 GB and current 80 GB models.
The PS3's hardware has also been used to build supercomputers for high-performance computing. Terra Soft Solutions has a version of Yellow Dog Linux for the PlayStation 3, and sells PS3s with Linux pre-installed, in single units, and 6 and 32 node clusters. In addition, RapidMind is pushing their stream programming package for the PS3. Also, on January 3, 2007, Dr. Frank Mueller, Associate Professor of Computer Science at NCSU, clustered 8 PS3s. Mueller commented that the 512 MB of system RAM is a limitation for this particular application, and is considering attempting to retrofit more RAM. Software includes: Fedora Core 5 Linux ppc64, MPICH2, OpenMP v2.5, GNU Compiler Collection and CellSDK 1.1.
On March 22, 2007, SCE and
Accessories
See also: PlayStation 3 accessories and DualShock
Numerous accessories for the console have been developed including the wireless Sixaxis and DualShock 3 controllers, the BD Remote, the PlayStation Eye camera and the PlayTV DVB-T tuner/digital video recorder accessory.
At its press conference at the 2007 Tokyo Game Show, Sony announced the DualShock 3 (trademarked DUALSHOCK 3), a PlayStation 3 controller with the same function and design as the Sixaxis, but with vibration capability included. Hands-on accounts describe the controller as being noticeably heavier than the standard Sixaxis controller, and capable of vibration forces comparable to the DualShock 2. It was released in
PS3 GAMES
Devil May Cry 4
Devil May Cry 4 is the fourth installment of the Devil May Cry series. It was announced in March 2007 that the game would be released simultaneously for the PlayStation 3, Xbox 360, and PC.
In the game, the player controls both Nero, and Dante, the game's protagonist and the series' title character respectively and fights enemies in close combat using firearms, swords, and other weapons. The characters Lady and Trish from previous games in the series make appearances, along with new characters Nero, Kyrie, Credo, Gloria, and Agnus. The game is set after Devil May Cry and before Devil May Cry 2.
Gameplay
Gameplay in Devil May Cry 4 is similar to previous games in the series. The player must fight through levels called "missions", occasionally solving puzzles or gathering items. Performance in a mission is graded from D being the bottom grade through C, B, A, and S being the highest grade. Grades are based on items used, Red Orbs gathered, time taken, and the amount of Style Points accumulated. Each Style Point grade has its own tag-word. For example, the SSS grade shows up as "Smokin' Sick Style" on the side of the screen when achieved. Stylish combat is the main focus of the game, which is conveyed through unbroken combos of varied attacks while avoiding damage. The player must avoid attack enemies to continue performing combos, often by memorizing attack patterns.
The Devil Trigger is a super state that enables the player to become more powerful adding a slow but steady health regeneration, with increased damage done. Devil Trigger can be activated by pressing the button to trigger it when the minimum amount on the gauge is filled or when the player is near death during combat, and also through items called Devil Stars.
Dante performing one of his signature moves, the Stinger attack
Some changes introduced into Devil May Cry 4 are the presence of two playable characters, Dante and Nero, and a slight modification to the shop system. A new currency, Proud Souls, is used to buy new abilities while Red Orbs are used to buy items. Proud Souls are rewarded at the end of missions and the amount varies depending on how well the player performs with S rank. Cost of abilities also increase with the purchase of other abilities, though all abilities can be sold back for the original price.
The player plays as Nero throughout most of the game. He starts and ends the game with his Red Queen sword, Blue Rose revolver, and the powers of his Devil Bringer (his demonic right arm). The Red Queen features an Exceed Gauge that can be charged up, allowing for subsequent attacks that are more powerful than regular slashes, until the gauge empties. The Exceed Gauge can also be filled by pressing the rev button at the peak of each slash, which allows for more powerful combos capable of breaking the opponent's guard. Nero also has the powers of his Devil Bringer, and can use it to pull himself towards enemies or vice-versa. The Devil Bringer may also be used for context-sensitive throw attacks, leading to high damage and various effects depending on the enemy. Nero's Devil Bringer also gains new abilities during the course of the game, such as being able to detect secret missions or caches of Red Orbs. Nero eventually gains the ability to use Devil Trigger after getting Yamato, which increases his Devil Bringer's power, thus changing his Devil Bringer attacks into more powerful versions with different animations.
The player plays as Dante through seven missions, taking over halfway through the game. His gameplay is similar to that of Devil May Cry 3, with him having access to multiple melee and ranged weapons which he gains after boss battles, and being able to cycle through them freely in combat, being no longer limited to equipping two weapons of each type as he was in the previous game. Dante also starts with his four styles (Trickster, Royal Guard, Sword Master, Gunslinger), each of which grants him different abilities, but he may now switch them at will with buttons or pads on the PlayStation 3 controller or the Xbox 360 controller, unlike in Devil May Cry 3. He also gains the Dark Slayer style near the end of his appearance, which only has one style level and can be accessed by pressing a direction button twice. Styles do not level up through experience as in the previous game, but must instead be upgraded in the shop screen in between missions or at statues. Dante can also enter Devil Trigger; in his Devil Trigger he gains most of the benefits that Nero's Devil Trigger has, though, as he does not have the Devil Bringer, he gets animation and property changes on some of his normal attacks instead.
Synopsis Characters
On September 6, 2006, Japanese video game magazine Famitsu reported that the series' eponymous character, Dante, will not be the protagonist in Devil May Cry 4. Instead, a new character named Nero, voiced and motion captured by Johnny Yong Bosch, will take the lead. Nero resembles both Dante and his twin brother, Vergil, and is part of the Order of the Sword, a group of warriors who worship Sparda.
Nero, the new main protagonist, and Kyrie look on as Dante makes his entry (in the game's Japanese version).
Nero's attire consists of blue jeans, a long blue coat, and a red vest with a hood. He wields a revolver named Blue Rose, which has a distinctive under-and-over double barrel, and a decorated single-edged sword called the Red Queen. Nero views Dante as the antagonist, after witnessing the devil hunter first killing the Order's leader, Sanctus, and then murdering members of the Order. Gameplay videos and screens reveal Dante to be an enemy boss in the game. Nero's right arm resembles a demon's arm, and glows supernaturally; it is also the source of his "Devil Bringer" power. Nero has his own "Devil Trigger" transformation, consisting of a demonic spirit hovering above him. Capcom promotional videos revealed that the spirit mimics Nero's actions and that the Devil Bringer moves change depending on whether or not the Devil Trigger is active.
Dante, the franchise's protagonist, is also playable, and has been updated with the core animations from his appearance in Devil May Cry 3: Dante's Awakening, as well as that game's four basic fighting styles of Trickster, Royal Guard, Gunslinger, and Swordmaster, which can be switched at will. Game Informer reported that he was both an unlockable and playable character, playing an integral part of the game's storyline. Capcom promotional videos revealed that, like Nero and the first Devil May Cry, the properties of his moves change if the Devil Trigger is activated. Out of the 20 missions available, Dante is playable in seven of them. Returning weapons in his arsenal include the Rebellion sword, the Ebony and Ivory handguns, and the Coyote-A shotgun, but he will be able to acquire new Devil Arms after defeating enemy bosses.
Senin, 28 April 2008
Jewel Word's
‘love qoutes and sayings’
Love like a war,
Easy to begin but hard to end.
But true love is durable fire,
In mind every burning,
Never sick, never old, never dead,
From it self never turning.
‘i love you’
These three simple words,
Can begin a new world,
Those three words can create a life,
But they can also be full of emptiness...
Remember it
When you say ‘i love you’
Love is like a bird
Set it free...
If it’s yours
It will come back
And if it doesn’t
It was never yours and never will be
Love grows by giving.
The love we give away is the
Only we keep.
The only way to retain love
Is to give it away.
You come to love not by finding
The perfect person,
But by seeing an imperfect
Person perfectly.
‘Valentine qoutes and saying’
I love the way you kiss me
I love the way you smile
I love the way you love me
You are my valentine!!!
You taught me how to love
You make me feel like a dove!
My love for u will always stay!
I love u, happy valentine day!
Night and day i think about you
Not knowing what also to do
My heart is only thine
My loving valentine!
I don’t need this day
To show my love and care
You know is perfectly,my may,
Such feelings’re very rare...
When your eyes and your smile i see
That’s valentine for me!
There is so much i want to say
I want to share with you this day!
As you’re my stars, ads you’re my world!
My life, my sky, my valentine girl!
On this day, filled with happiness and love,
Oh, guess, what i’m dreaming of ?
To bring a lot of flowers To make a lot of gifts
To spend some happy hours
Kissing your precious lips!
Happy valentine day! I love you!
‘Joking’
I saw something in a store
Display today, it was so beautiful,
Wonderful and adorable.
I was close to buying it 4 u,
But then i realized it was my own reflection
Forget my words of love and how i hold u tight.
Forget my kisses hot – it’s all just only lie,
Of course, u are a pretty man
But more i love the roasted hen!
It’s important to find a man who has a money,
A man who will love u, a man who is a great lover.
But it’s much more important
That these 3 men will never meet.
Those deep eyes, that sexy body,
such a brain,a tender lips and pretty smile...
but that’s enough about me,
tell how you are.
I know u consider me glad
I know u consider me fine
But like every other guy
Leave the number and wait in line!
Always follow my rules:
1. i’m always right
2. if i’m wrong see point 1:)
Avenged sevenfold

Biography
>>Members:Johnny ChristThe ReverendM. ShadowsSynyster GatesZacky Vengeance...More
>>Similar Artists:AtreyuPoison the WellEighteen VisionsBetween the Buried and MeNorma JeanMore >> Influenced By:Dream TheaterPanteraIron MaidenGuns N' RosesBad Religion...More
Fall out boy

Biography
Incubus

Biography
Although it may be only vaguely recalled, the great funk-metal scare occurred at the dawn of the '90s, between the waning of hair metal and the waxing of grunge. Incubus was a latecomer to a boomlet of shirtless suburban funkateers who were greatly in-fluenced by the Red Hot Chili Peppers, Faith No More, and Primus. Fungus Amongus, a compendium of slapped bass, atonal guitar noise, and forced wackiness, seemed hopelessly dated in 1995.
S.C.I.E.N.C.E., from 1997, links funk metal to the rap metal (replete with turntable scratches and down-tuned guitars), a fusion that had become the dominant rock idiom by the decade's end. But the record is far more emotionally and texturally nuanced than those by peers like Korn, and its Santana-esque "Summer Romance" supports the fact that Brandon Boyd, unlike Anthony Kiedis or Les Claypool, is a fine singer. Hence, Make Yourself's shift toward genuine songwriting was quite welcome. Incubus had found a beta-male approach to new-metal: roaring, assymetrical riffs and herky-jerky dynamics coexisting with Boyd's yearning tenor and burgeoning melodic gift. The record yielded two of the finest Modern Rock singles of the era, "Stellar" and "Drive," easily the band's best song.
Morning View purged Incubus' remaining traces of hip-hop (barring the odd scratch) but boasted only one standout cut, the exultant "Wish You Were Here." A Crow Left of the Murder commences with the turbulent "Megalomaniac," a barely veiled condemnation of George W. Bush, and dives headlong into art rock reminiscent of the Police and King Crimson. If the album offers few immediate pleasures, at least Incubus demonstrates a glimmer of ambition. During the past decade, it has been much bemoaned that major labels no longer give artists time to develop; Incubus' steadily improving arc is evidence, however scant, to the contrary. – Rob KempFrom 2004's The New Rolling Stone Album Guide